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pubspec.yaml
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128
pubspec.yaml
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name: kmobile
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description: "A new Flutter project."
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0+1
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environment:
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sdk: '>=3.3.0 <4.0.0'
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.6
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equatable: ^2.0.7
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dio: ^5.8.0+1
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flutter_secure_storage: ^9.2.4
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bloc: ^9.0.0
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flutter_bloc: ^9.1.0
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get_it: ^8.0.3
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flutter_localizations:
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sdk: flutter
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intl: any
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flutter_svg: ^2.1.0
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local_auth: ^2.3.0
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material_symbols_icons: ^4.2815.0
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shared_preferences: ^2.5.3
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url_launcher: ^6.3.1
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screenshot: ^3.0.0
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path_provider: ^2.1.5
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flutter_swipe_button: ^2.1.3
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provider: ^6.1.5
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google_fonts: ^6.2.1
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shimmer: ^3.0.0
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lottie: ^2.6.0
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share_plus: ^7.2.1
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dev_dependencies:
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flutter_test:
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sdk: flutter
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^3.0.0
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flutter_launcher_icons: ^0.13.1
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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generate: true
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# To add assets to your application, add an assets section, like this:
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assets:
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- assets/images/kccb_logo.svg
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- assets/images/avatar.jpg
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- assets/images/logo.png
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- assets/images/kmobile_splash.jpg
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- assets/images/kmobile_splash2.png
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- assets/images/icon.svg
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- assets/images/icon.png
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- assets/images/avatar_male.svg
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- assets/images/avatar_female.svg
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- assets/images/kconnect2.webp
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- assets/animations/rupee.json
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- assets/animations/error.json
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- assets/animations/done.json
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/assets-and-images/#from-packages
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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fonts:
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- family: Rubik
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fonts:
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- asset: assets/fonts/Rubik-Regular.ttf
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- asset: assets/fonts/Rubik-Bold.ttf
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weight: 700
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- family: Sriracha
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fonts:
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- asset: assets/fonts/Sriracha-Regular.ttf
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flutter_icons:
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android: true
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ios: false
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image_path: assets/images/icon.png
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